![]() Goldfish: the Goldfish has a main gun on its prow, and two secondary guns on the port and starboard sides and another positioned at the rear.Squid: the Squid is the fastest ship in the game which allows its commander to outmaneuver enemy ships, but it is the least resilient ship and does not have a weapon slot for Heavy Weapons.It focuses on high firepower and tank capabilities with high hull armor. Galleon: the Galleon is by far the biggest and more resilient ship, but also the slowest one.The captain of each ship chooses which weapons the ship uses. Players can choose three different classes: gunner, engineer or pilot, which allow them access to different kinds of tools. Each airship is controlled by up to four players, with each member of the crew taking a specific role. Guns of Icarus Online is a steampunk/ dieselpunk, multiplayer, first-person shooter that focuses on airship combat. A PlayStation 4 version launched with full cross-platform support. The improved Version 1.1 was first available through Steam on November 20 and online on November 23. Guns of Icarus Online Version 1.0 officially went online on October 29, 2012. Following the completion of their fundraising campaign, Muse Games co-developer Eric Chung announced that Guns of Icarus Online would enter closed beta on April 10, 2012. On December 23, 2011, Muse Games launched a Kickstarter project to raise $10,000 to partially fund the development of Guns of Icarus Online, and the company subsequently received $35,237 at the close of the bidding on February 21, 2012. A cooperative, PvE companion game Guns of Icarus Alliance was released on March 31, 2017. It is a follow-up to Flight of the Icarus (formerly known as Guns of Icarus Classic), and was released on October 29, 2012. Guns of Icarus Online (also known as Guns of Icarus Alliance) is a steampunk-themed multiplayer first-person shooter video game developed and published by American studio Muse Games.
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